Art Science Ability to think: How deeply is the candidate considering a given question? Does the candidate have outstanding creativity and unique sensibilities? Understanding of the question:
Cinema Studies Playcentric Design This course provides a foundation of knowledge for understanding games as playable systems. Students learn the language of Playcentric Design and practice the craft of prototyping, playtesting, and iteration in an environment independent of computers.
This is to provide the student with hard skills that can be used throughout a career in games—transcendent of changing technologies. And learn how the three interrelate. These timeless skills can be applied to all game types present and future. All students gain extensive experience critiquing and analyzing games via formal playtests with fellow students.
At the end of the course each student will have a portfolio of paper game prototypes. Narrative Design Workshop This course examines the critical elements that make strong story concepts and how they can be shaped to create the foundations of great games.
Students will design, narrative, game play, physical environment world, gameplay spacesand other key elements. Guest speakers will include veteran game designers and writers. Each student gets the experience of running his or her own game studio in collaboration with classmates. Students deliver a working digital game at the end of the semester.
Industry standards such as Agile, Scrum, Confluence, and JIRA expose students to state-of-the-art production methods and enable teams to deliver software efficiently. Students take increasingly advanced variations of this course in the course of their degree so they will acquire more sophisticated skills each successive semester.
At the end of the degree they will have a portfolio of working software projects. Students work in teams to build their working digital game and receive individualized tutelage and direct coding support from their instructor.
Students learn that they can produce working software—even with beginner skills in a short time. They sharpen their skills by practicing this process multiple times in the degree. Students learn how to optimize the Maya interface for enhanced productivity.
They are introduced to polygon tools and taught polygonal modeling in a hands-on environment. Students gain practical understanding of polygonal modeling for organic characters and hard surface models.
Students will also learn the basics of UV mapping, nurbs modeling, texturing, and three-point lighting using D-map and raytrace shadows. Introduction to Game Analysis The focus of this course is the study and deconstruction of video games.
Students learn how to break any game down into Formal Elements, Dramatic Elements, and Dynamic Elements and become versed in the language of Playcentric Design. Students are exposed to the video game canon via study of both seminal games as well as contemporary masterpieces.
Deliverables are game deconstruction presentations suitable for a student portfolio. Systems Literacy This course builds upon the foundations established in the Playcentric Design course, and focuses on advanced study of system design and play mechanics.
The course is workshop-focused, meaning a substantial portion of time is spent actively engaged in the paper prototyping process. Readings and lectures supplement discussions as we explore more sophisticated facets of the playable systems and user experience design.One of top Master Degrees in Italy in terms of number and quality of Double Degrees, plus many others.
Painting, Sculpture, Ceramic, Glass & Metal Works, Design, and Scenography Design, Drama & Dance Majors Applicants will be screened on the basis of a comprehensive assessment of submitted works (may submit thesis for Integrated Design Course only), an essay, an interview (only the Environmental Design Course includes a simple practical test), and submitted documents.
GRIPS is a graduate school in Tokyo that offers MA & PhD programs taught in English on public policy, development, economics, political science, international relations, and operations research, etc.
Full scholarships are available. On- and off-campus interaction with Japanese students who share the same academic interests yields significant benefits in students’ personal and academic lives.
Welcome to the joint degree master program in Transcultural Studies at Kyoto and Heidelberg University.. Transcultural Studies constitute a new research field in the humanities and social sciences that seeks to address the challenges posed by global connectivity to .
UNU-IAS is an international academic institution chartered by the United Nations to grant postgraduate degrees.
The master’s programme at UNU-IAS is officially recognised as a foreign institution of higher education by the Ministry of Education, Culture, Sports, Science and Technology of Japan (MEXT).
The online application for Fall is now open. The structure of the SpaceMaster Program for Round 15 () has been modified, with additional information available at the LTU site.